Monday, April 26, 2010

Pilot Academy (PSP)

This flight simulator game was released for PlayStation Portable (PSP) in 2006. The game allows you to fly aircrafts from different eras, starting from World War I up to the present day. Before playing the missions, it is advisable to undergo some training. There are two types of training: civilian and military. In the civilian training, you will be taught mainly about the basics of flying (take-off, final approach and landing). In the military training, however, it focuses mainly on weapon control.

As the game progresses, it would be a little bit exciting for newbies but this game isn't guaranteed for gamers who are not fond of doing the same thing over and over again.

The graphics are tolerable enough. There are some 3D buildings present in the landscape and some insignificant 2D buildings. Topographic features like the mountains, hills, seas, and rivers are also present too. The movement of rudder, elevators and wings can also be seen except for the visible damage.

The game has the free flight mode which allows users to explore some islands and land their planes safely. However there are limitations on the game.

(a) No ILS (Instument Landing System) approach.
(b) No contact or exchange of valuable information from the control tower (although there are control towers present in the airport).
(c) Approach is only through visual, meaning, if you are not familiar with the place, the chance of crashing the plane is high while attempting for a final approach.
(d) All planes do not have voice warnings such as overspeed, low altitude, stall and etc.
(e) No autopilot. You have to control the plane manually from the time it takes off until it finally lands to the designated airport.
(f) The scenes are always in daylight - no night landing.

Despite the limitations of the game, I still enjoy playing this. I'm pretty sure aviation enthusiasts (like me) will enjoy this game.

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